I decided to practice foliage and sculpting .End up with this.
Shot 1
Shot 1 with light shafts
Shot 2
Shot 3
My first zbrush rock sculpts. Not the best.
Rock 2 zbrush high poly
Rock 1 low poly textured with the high poly normal map bake in substance painter.
Rock 2 low poly textured with the high poly normal map bake in substance painter.
low poly
Trees Created in speedtree.
grass created as high res then baked down to planes and assembled in blender